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asgardfinis2019-06-08 01:30 pm
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MOD POST: JUNE EVENT DETAILS
![]() Hello all, and welcome to the game! We are so so excited to have you here with us! ♥ First things first, we have an OOC intro post up over here where you can meet and greet your fellow Wanderers and start plotting for some shenanigans. We also have our monthly intro log up over here so you can jump right into playing! On a more somber note, the players we had for Njord and Skadi unfortunately had to withdraw from the game for personal reasons, meaning these NPC slots are currently unfilled. We will eventually be opening applications to the playerbase for them, but we want to give everyone a chance to get adjusted to the game setting and general world first. We'll announce when that happens, but for now, interactions with Njord and Skadi will be handwaved. We apologize for the inconvenience and hope to remedy this soon! Now on to the fun stuff! This post has all the event details for the plots in the month of June; for future months, you can expect this post to go up on the 1st instead. As stated on the FAQs, we will typically have two events every month: one will be shorter, perhaps a day or two with no strong bearing on the plot; and one will be longer, typically three or more days so those with busy schedules will be able to jump in at some point with ease. They may not always be scheduled in that order or follow this formula exactly, and we are experimenting with this event format, so please feel free to give us feedback on the pacing and event set up! All that said, here is the breakdown of the events for June! Due to length, each header is button you can click on to drop down the details. There will be a bullet-point summary at the end of the post for easy reference. (I'm so sorry I don't know how to be succinct. ;;) ❧ june 8/9: the wonder of the wanderers.As was detailed on the June event preview, the first plot of the game is a mandatory metaplot that begins with the very first Wanderers arriving in Yggdrasil. Your character randomly appears somewhere in the world and for the briefest of moments, you will see vibrant colors and feel a static buzzing across your skin before a building pressure in your head goes pop! The last thing you might see is Honir reaching toward you as your eyes close, and when they open again, you will be in the welcome room described on the premise page. To be very clear: all characters accepted in the June app round die upon entry into the game. What details they remember, how they feel afterwards, and whether or not they find out about their fate is entirely up to you. Please see the previous event post for greater details on this, because this is actually only one half of the Wonders of the Wanderers plot! In the panic that ensued after the first discovery of the Wanderers, the gods Tyr and Honir quickly got to work trying to figure out how to make these new mortals feel welcome in these trying times. The answer, naturally, was to plan an epic party. As the Wanderers wake up and go through the process of selecting a god house, they will be informed of a festival being held in their honor later that same night. Their presence here is both an impossibility and undeniable proof that the Mother's wildest dreams have come true: that the World Tree might grow and thrive to support the birth of the multiverse. In celebration of this, and to make their new guests feel welcome in this new and strange land, the gods are inviting the Wanderers and the citizens of Asgard to join them on the castle grounds at the center of the city as the sun sets. Everyone that wants one will be given a paper lantern of varying shapes and sizes: spheres, cubes, even stars and hearts, shapes that don't logically make sense for a lantern that intends to float. They can write on them if they wish and will be provided with the utensils to do so upon request, but as soon as the last ray of daylight vanishes and night falls, the lanterns will all glow a golden color and raise into the air automatically. It might seem like they're floating away - but after rising several feet, they suspend themselves there, bobbing delicately in a sea of gold. For the next several few hours into nighttime, there will be natives setting up blankets and cushions for people to lounge under the bobbing lanterns. Juice and light ales will be offered around, and gently strumming music seems to always be quietly coming from somewhere. The festival continues in this generally mild manner until midnight, when it takes a very sudden shift: the lanterns begin projecting different colors in strobing waves as confetti seems to rain down from them in vibrant puffs, the entire sky coming alive in a spontaneous silent disco. It may seem like there should be loud, obnoxious music playing alongside the colorful dancing of the lanterns - and there should. At least, that's how it was intended before the gods realized the Wanderers weren't quite feeling 100% after their, uh, rough arrival. Now, by default, the music that should be playing is muted in everyone's ears. Characters can break through this startling silence by simply willing themselves to hear the heavily implied music, at which point they will actually be able to control the volume at which they want to hear it. It is exactly the kind of bouncy nonsense you might expect it to be, with the occasional softer slow dance mixed in for ambiance. The party goes on for way too long. Tyr and Honir are absolutely the last two on the dancefloor. It's a mess - and then it all floats away in trails of golden dust that dissipate into the air at sunrise. Please enjoy your first night in Asgard, dear Wanderers. ♥ ❧ june 18 - 22: a dangerous deluge-ion.When you wake up on the 18th, you might notice strange new things appearing that weren't there previously. Maybe there's a stack of books you've never seen before randomly sitting on your counter. Maybe you're woken up by a boot falling from your ceiling. Or maybe you try to enter a building and there's inexplicably another door behind it. For the first day, it seems to be largely innocuous stuff like this: generic things that might be familiar to anyone, regardless of what type of world they're from. They can appear anywhere in any way you want, and it doesn't really seem to stop once it's started. The next day, this mysterious downpour of stuff seems to have escalated in some way. Now there are cell phones and computer parts crashing to the ground. A car might appear caught in the branches of a tree. Or you might stumble upon a photograph of someone you recognize in Asgard. On this day, items from modern worlds start raining down upon the city. Characters from canons that would be considered from a modern or recent time period might recognize some of these new appearances; they might even belong to you. Maybe that shattered laptop has too many of the same stickers yours does. Maybe your bathroom is overflowing with empty bottles of your favorite shampoo. There's no way it's actually yours, that would be ridiculous - but in the off-chance it is, you might want to make sure nothing private or embarrassing is landing somewhere else in the city. Things continue in this way for the following two days. On the 20th, things from fantasy worlds will be appearing: the flags of your house and bannermen scattered across a road; beautifully crafted weapons or potions of varying colors that might ordinarily contain magic but only taste a bit sweet or bitter upon drinking; perhaps a spell book you've never been allowed to read with frustratingly blank pages, or just codpieces raining endlessly in one room. On the 21st, things from futuristic/science fiction worlds will be appearing: blaster guns and laser pistols that uselessly refuse to fire; a spaceship that manages to block an entire road as it crumbles and cracks apart; maybe even robotic body parts you upgraded a long time ago. Play with the details as you will! This isn't really meant to be a "gifts from home" type of event; it's more along the lines of everyday mundane stuff that you might use regularly at home. Feel free to ask in the comments below if you want to make sure something is allowed! Please note that the genre categories are broad and the canons listed are merely examples; if your canon applies to that day's theme, go for it. You can plot with each other about what kind of broadly canon-specific or even personal belongings are falling into the world, who's finding them, and where. Only inanimate objects are appearing, and anything that would normally be technological or magical will be defunct. These objects look the way you remember them - that means they might not be exactly accurate. Anything you have never personally seen from your canon could appear, but it's to your character's knowledge and understanding of it, like a book that's blank because you don't know the words that go in it. On the last day of the event, things seem to change dramatically. The random items stop dropping into the world, and something different takes over the city. It might be a storm or a monster or a lot of monsters, or something worse. Whatever it ends up being, there's a select few people in the city that might not be too thrilled to see this particular reminder of home. This part of the event will be decided by player submissions! If you're interested in inflicting your canon's terrible and bad things on the game, fill out the form below and we'll make it workable into something that sweeps over the city for the day. For example, if we had a Silent Hill character that was chosen, that day might have an oddly blaring siren before shadows creep up the walls and creepy monsters start walking out of the dark. Kimmie has already submitted White Walkers from Game of Thrones as an idea; if this is picked by RNG, we would go full blown the Long Night, winter is here and the undead are coming. I keep lamenting that we can't do a Sharknado: fish and water and also a tornado of literal actual sharks coursing through the city. These are the kinds of submissions we're looking for! Anything specific to your world that could be broadly applied to the game. Ask if you aren't sure, or just submit something and we'll see what we can do with it. This will be decided by RNG and posted on June 15 so we can get some plotting in before the event starts on June 18. You are free to imagine small scale property damage for this event, such as a single room or something that can be fixed fairly easily, but please let us know if you want anything large scale like a car or a spaceship to crash into the city. We're totally down to make it happen, we'll just figure out where and how to deal with it and help you bump it to the rest of the playerbase if you want. If a city bus falls inside the library and no one is around to hear it, does Odin still lose his shit? The answer is yes. Let us know about your more destructive ideas for this event! What exactly is happening and why remains to be seen. For now, the gods and natives of Asgard will be trying to do damage control to the best of their ability. There will be efforts to clean up the mess, whether it's repairing things broken by these sudden arrivals or simply clearing the streets of trash and any other danger. Offers of assistance will be greatly appreciated, especially to gather information and discuss possible safety measures. Otherwise, your character is free to do as they wish with this unexpected deluge of stuff! They can claim some of it for themselves, taunt another character with their belongings, or try to avoid it altogether. Now onto our Schedule of Stuff:
❧ june events summary.
Oof, this post is a doozy. Please let us know if we can improve event post formatting to be more digestible, and another apology for my endless rambling. But this is it for June! Let us know if you have any questions/comments/concerns/dirty jokes in the comments section below, and pop on over to the IC intro log when you get a chance. Thank you so much for being here with us, y'all. We eagerly look forward to what nonsensery happens next! ♥ ![]() navigation. |
A DANGEROUS DELUGE-ION: PLOT SUBMISSIONS
no subject
Character Name: Peter Quill
Canon: MCU | Guardian of the Galaxy
Submission: This lovely tentacle monster fellow here. It's called an Abilisk.
It's huge, fast, shoots rainbow beams of trans-dimensional matter out of its mouth (yes really) and has rows and rows of teeth as well as almost impenetrable skin. The best part? It's attracted to shiny things like batteries. Or lights. Or gold stuff. It can open portals and drop itself anywhere because it travels between dimensions, so it just appears out of the blue after opening a hole in the sky. It even finds with the theme of random stuff showing up, so it works in game mechanic.
How to Defeat It: Pretty much as it's shown in the video. It's a big monster that doesn't listen to reason and can sustain a lot of damage but it can be defeated. Blunt force does the trick, it just takes a lot. Blades and sharp objects work better once his skin is pierced.
no subject
Character Name: Ygritte
Canon: ASOIAF/GOT
Submission: White walkers/ Others. Ice zombies.
How to Defeat It: Dragon glass/ Valyrian steel and fire.
no subject
Character Name: natasha romanoff
Canon: mcu
Submission: basically as discussed in the discord, not necessarily for this event but for future (since we're so freshhhhh; but since you're looking for things on this scale— The Snapture, cough.
How to Defeat It: y'know? a lot of colorful rocks were involved... time and space were warped back and forth... human sacrifices... nothing too difficult???
no subject
Character Name: Robb Stark
Canon: A Song of Ice and Fire/Game of Thrones
Submission: ...the unicorns of Skagos. “aw, but unicorns are adorable”? not these ones. they’re killers. in ASOIAF canon they’re huge goats with one singular horn, and they use it to gore the shit out of people. they come from the island of Skagos, which is notorious in-universe for being a land of cannibals that hardened sailors do not want to go near.
How to Defeat It: apparently you can tame them well enough to ride them as steeds. I would also guess that the Westerosi would, after crapping their pants a bit bc unicorns, want to hunt said unicorns, so they can be brought down with arrows if needed. just watch out for the big horn.
no subject
Character Name: Hiccup
Canon: How To Train Your Dragon
Submission: this friendly fellow, also known as the Red Death.
How to Defeat It: You pretty much have to kill it to defeat it. Canonically, the only way to do this was by attacking its soft insides and making it crash, but in panfandom everyone going at it can definitely take it down.
no subject
Character Name: Circe
Canon: Circe
Submission: Scylla, the once beautiful nymph now a multiple necked monster with shark teeth, eager to eat anyone who gets too close.
How to Defeat It: One of two ways. You could try to change her back into a nymph or kill her. It would take a number of people to put her down, working in collaboration with each other (and a lot of hacking/slashing). She's got a lot of necks to cut.
no subject
Character Name: Daenerys
Canon: GOT/ASOIAF
Submission: White Walker Viserion, AKA an ice dragon. People would have to find a way to jump onto him and stab him... or work together to find a way to pin him to the ground so they can set him on fire.
How to Defeat It: Fire, dragon glass, and/or Valyrian steel.
no subject
Character Name: Nero
Canon: Devil May Cry
Submission: Short version: PORTAL DEMONS. Long version: Demons. Almost every demon in the DMC series can essentially teleport themselves to a certain location from Hell because the seal between the human and demon realm is pretty much gone (once they teleport in, they can't teleport anywhere else). So imagine Asgard getting a ton of asshole demons suddenly that spring from the floors, or the ceiling, or the walls, and trying to kill you! None of them look nice. None. Of. Them. There's a ton alone in DMC5 but I'm gonna spare you the deets because it'd fill up way too much for this comment LMF
How to Defeat It: You basically gotta kill them. They vary in their fighting styles, but demons are still demons and die if you hit them hard enough/the right spot. They'll cause a lot of property damage tho 8')
blame faith for this she wanted it
no subject
no subject
Character Name: Roxas
Canon: Kingdom Hearts
Submission: This dude. The Lich is a Pureblood Heartless that appears in Kingdom Hearts III. Unlike other Heartless, it does not consume hearts to create more Heartless. Rather, it captures hearts and ferries them to the abyss of darkness. Also uniquely, if caught in time, it can be forced to relinquish the hearts it has captured, allowing them to return to their bodies. - Wiki description
How to Defeat It: Would not need a Keyblade to make it let go of hearts, just need to hunt it down before it teleports to another area. Once all the hearts have been released from its grasp, it can be defeated.
no subject
Character Name: Tony Stark
Canon: MCU
Submission: Hammer Drones! MCU has a lot of pretty terrible things in it, but the Hammer Drones were robots created by Justin Hammer, Tony's competitor and general idiot. They're like AI versions of Tony's suit, but they're nowhere near as cool or durable. They're from Iron Man 2. :)
How to Defeat It: Blow 'em up. You can explode 'em, burn 'em, shoot 'em, etc. They're generally just robots that shoot stuff.
Re: A DANGEROUS DELUGE-ION: PLOT SUBMISSIONS
Character Name: Alana Bloom
Canon: Hannibal
Submission: An influx of serial killers.
That's it that's the submission.
Hannibal the tv show has a revolving door of people who murder people in creative ways and then set them up as body part totem poles or fun tree people or mushroom gardens. Such fun!
Waking up on the day there could be a bun of already set up victims for people to get the heebie jeebies about, but during the day the killers will be looking for more victims to make more totems.
How to Defeat It: Find and catch the serial killers!
no subject
Character Name: Lord Light
Canon: Original
Submission: The Soul-Eater, a supernatural entity conjured by one of the Crucible gods. It devours mana/magic and is intended as a harvester to weaken enemy magicians while feeding more resources into the summoner's faction. Using its drained magic, it can defend itself by using simple but intense elemental magic.
How to Defeat It: The power of the Soul-Eater is porportional to the amount of magic used on it, so defeating it conventionally/overcoming its spell blasts would weaken it to the point of dying when stabbed.
no subject
Character Name: Lalli Hotakainen
Canon: Stand Still, Stay Silent
Submission: I humbly submit The Illness, which legit caused the entire apocalypse and now, 90 years later, is the thing that everyone both fears and has to fight against in order to reclaim any small part of civilization.
This has many different elements to offer!
How to Defeat It:
no subject
Character Name: Billy Hargrove
Canon: Stranger Things
Submission:
The Upside Down: A parallel dimension inhabited by monsters. Resembles the normal world but dark and decaying. It's colder than normal and there isn't much in the way of food there, so you'll want to get out nice and quick. Accessible by gates that can appear on any static surface (tree trunks, walls, etc).
Demogorgon: A big nasty beast that wants to eat you. Humanoid and very tall (8-10 ft), somewhat intelligent but mostly running on hunger and instinct. Sometimes keeps people prisoner for a while while it feeds off of them, sometimes kills them outright. Tends to stay in the Upside Down but will come out to feed.
Demodogs: Smaller and easier to defeat, but they tend to come in packs. Can be tiny and harmless at their youngest stages, but they grow into this (around the size of a large dog).
How to Defeat It: The Upside Down can be cut off from the real world by closing all the gates. In the show this is usually done with Eleven's psychic powers but as that won't be possible here, destroying the surface the gate is on will do fine (just make sure to rescue your trapped friends first).
The Demogorgon and Demodogs can either be trapped behind a destroyed gate, bludgeoned to death, or burnt.
no subject
Character Name: Trevor Belmont
Canon: Castlevania
Submission: A Stone-Eye Cyclops, a big hulking brute, standing probably 10-12 feet tall. Has a giant magical beam it shoots from its eye that (as the name implies) turns people to stone.
How to Defeat It: People turned to stone (assuming, of course, they were alive when petrified) will revert upon killing the Cyclops. While it bleeds and thus you can just try and blast at it center of mass, it's extraordinarily tough, and does not actually 'die' on striking the heart (as seen in the video). However, landing a direct hit on the eye that pierces through it can and will kill the Cyclops in short order.
no subject
Character Name: Xion
Canon: Kingdom Hearts
Submission: The Heartless, especially shadows and demon towers.
Heartless are beings of darkness that are in fact manifested hearts, but called 'heartless' because they behave entirely devoid of emotion. They're born when a heart is consumed by the darkness within it, or when a Heartless steals the heart. They act only on instinct, so their only goal is stealing more hearts to turn into Heartless. They often attack in swarms, relentlessly. Shadow-type heartless have the bonus ability of becoming literal shadows which cannot be harmed.
When a person's heart is stolen (they're KO'd) they vanish completely and both a heartless and a nobody are created. Without going into too much detail, a nobody is a person who's lost the ability to feel emotion. The Nobody usually has minor differences in appearance and the understanding that they have been re-born, that the human was 'before' and the nobody is 'after'. Memories may or may not be retained to varying degrees. This is a playable option, but can also be bypassed entirely by just having the defeated be comatose.
How to Defeat It: When a heartless is defeated by normal means it just manifests again somewhere else. In canon they (supposedly) can only be truly killed by a keyblade, but any kind of magic or magical weapon (or perhaps bespelled shoes or gloves) should do the trick.