asgardmods: (FAITH ❧ listless king)
ᴀsɢᴀʀᴅ ɢᴇɴᴇsɪs ❧ mod account ([personal profile] asgardmods) wrote in [community profile] asgardfinis2019-06-08 01:30 pm
Entry tags:

MOD POST: JUNE EVENT DETAILS

mod post: june event details.

Hello all, and welcome to the game! We are so so excited to have you here with us! ♥ First things first, we have an OOC intro post up over here where you can meet and greet your fellow Wanderers and start plotting for some shenanigans. We also have our monthly intro log up over here so you can jump right into playing!

On a more somber note, the players we had for Njord and Skadi unfortunately had to withdraw from the game for personal reasons, meaning these NPC slots are currently unfilled. We will eventually be opening applications to the playerbase for them, but we want to give everyone a chance to get adjusted to the game setting and general world first. We'll announce when that happens, but for now, interactions with Njord and Skadi will be handwaved. We apologize for the inconvenience and hope to remedy this soon!

Now on to the fun stuff! This post has all the event details for the plots in the month of June; for future months, you can expect this post to go up on the 1st instead. As stated on the FAQs, we will typically have two events every month: one will be shorter, perhaps a day or two with no strong bearing on the plot; and one will be longer, typically three or more days so those with busy schedules will be able to jump in at some point with ease. They may not always be scheduled in that order or follow this formula exactly, and we are experimenting with this event format, so please feel free to give us feedback on the pacing and event set up!

All that said, here is the breakdown of the events for June! Due to length, each header is button you can click on to drop down the details. There will be a bullet-point summary at the end of the post for easy reference. (I'm so sorry I don't know how to be succinct. ;;)

june 8/9: the wonder of the wanderers.
As was detailed on the June event preview, the first plot of the game is a mandatory metaplot that begins with the very first Wanderers arriving in Yggdrasil. Your character randomly appears somewhere in the world and for the briefest of moments, you will see vibrant colors and feel a static buzzing across your skin before a building pressure in your head goes pop! The last thing you might see is Honir reaching toward you as your eyes close, and when they open again, you will be in the welcome room described on the premise page.

To be very clear: all characters accepted in the June app round die upon entry into the game. What details they remember, how they feel afterwards, and whether or not they find out about their fate is entirely up to you. Please see the previous event post for greater details on this, because this is actually only one half of the Wonders of the Wanderers plot!

In the panic that ensued after the first discovery of the Wanderers, the gods Tyr and Honir quickly got to work trying to figure out how to make these new mortals feel welcome in these trying times. The answer, naturally, was to plan an epic party. As the Wanderers wake up and go through the process of selecting a god house, they will be informed of a festival being held in their honor later that same night. Their presence here is both an impossibility and undeniable proof that the Mother's wildest dreams have come true: that the World Tree might grow and thrive to support the birth of the multiverse.

In celebration of this, and to make their new guests feel welcome in this new and strange land, the gods are inviting the Wanderers and the citizens of Asgard to join them on the castle grounds at the center of the city as the sun sets. Everyone that wants one will be given a paper lantern of varying shapes and sizes: spheres, cubes, even stars and hearts, shapes that don't logically make sense for a lantern that intends to float. They can write on them if they wish and will be provided with the utensils to do so upon request, but as soon as the last ray of daylight vanishes and night falls, the lanterns will all glow a golden color and raise into the air automatically. It might seem like they're floating away - but after rising several feet, they suspend themselves there, bobbing delicately in a sea of gold.

For the next several few hours into nighttime, there will be natives setting up blankets and cushions for people to lounge under the bobbing lanterns. Juice and light ales will be offered around, and gently strumming music seems to always be quietly coming from somewhere. The festival continues in this generally mild manner until midnight, when it takes a very sudden shift: the lanterns begin projecting different colors in strobing waves as confetti seems to rain down from them in vibrant puffs, the entire sky coming alive in a spontaneous silent disco.

It may seem like there should be loud, obnoxious music playing alongside the colorful dancing of the lanterns - and there should. At least, that's how it was intended before the gods realized the Wanderers weren't quite feeling 100% after their, uh, rough arrival. Now, by default, the music that should be playing is muted in everyone's ears. Characters can break through this startling silence by simply willing themselves to hear the heavily implied music, at which point they will actually be able to control the volume at which they want to hear it. It is exactly the kind of bouncy nonsense you might expect it to be, with the occasional softer slow dance mixed in for ambiance.

The party goes on for way too long. Tyr and Honir are absolutely the last two on the dancefloor. It's a mess - and then it all floats away in trails of golden dust that dissipate into the air at sunrise. Please enjoy your first night in Asgard, dear Wanderers. ♥


june 18 - 22: a dangerous deluge-ion.
When you wake up on the 18th, you might notice strange new things appearing that weren't there previously. Maybe there's a stack of books you've never seen before randomly sitting on your counter. Maybe you're woken up by a boot falling from your ceiling. Or maybe you try to enter a building and there's inexplicably another door behind it. For the first day, it seems to be largely innocuous stuff like this: generic things that might be familiar to anyone, regardless of what type of world they're from. They can appear anywhere in any way you want, and it doesn't really seem to stop once it's started.

The next day, this mysterious downpour of stuff seems to have escalated in some way. Now there are cell phones and computer parts crashing to the ground. A car might appear caught in the branches of a tree. Or you might stumble upon a photograph of someone you recognize in Asgard. On this day, items from modern worlds start raining down upon the city. Characters from canons that would be considered from a modern or recent time period might recognize some of these new appearances; they might even belong to you. Maybe that shattered laptop has too many of the same stickers yours does. Maybe your bathroom is overflowing with empty bottles of your favorite shampoo. There's no way it's actually yours, that would be ridiculous - but in the off-chance it is, you might want to make sure nothing private or embarrassing is landing somewhere else in the city.

Things continue in this way for the following two days. On the 20th, things from fantasy worlds will be appearing: the flags of your house and bannermen scattered across a road; beautifully crafted weapons or potions of varying colors that might ordinarily contain magic but only taste a bit sweet or bitter upon drinking; perhaps a spell book you've never been allowed to read with frustratingly blank pages, or just codpieces raining endlessly in one room. On the 21st, things from futuristic/science fiction worlds will be appearing: blaster guns and laser pistols that uselessly refuse to fire; a spaceship that manages to block an entire road as it crumbles and cracks apart; maybe even robotic body parts you upgraded a long time ago.

Play with the details as you will! This isn't really meant to be a "gifts from home" type of event; it's more along the lines of everyday mundane stuff that you might use regularly at home. Feel free to ask in the comments below if you want to make sure something is allowed! Please note that the genre categories are broad and the canons listed are merely examples; if your canon applies to that day's theme, go for it. You can plot with each other about what kind of broadly canon-specific or even personal belongings are falling into the world, who's finding them, and where. Only inanimate objects are appearing, and anything that would normally be technological or magical will be defunct. These objects look the way you remember them - that means they might not be exactly accurate. Anything you have never personally seen from your canon could appear, but it's to your character's knowledge and understanding of it, like a book that's blank because you don't know the words that go in it.

On the last day of the event, things seem to change dramatically. The random items stop dropping into the world, and something different takes over the city. It might be a storm or a monster or a lot of monsters, or something worse. Whatever it ends up being, there's a select few people in the city that might not be too thrilled to see this particular reminder of home. This part of the event will be decided by player submissions! If you're interested in inflicting your canon's terrible and bad things on the game, fill out the form below and we'll make it workable into something that sweeps over the city for the day. For example, if we had a Silent Hill character that was chosen, that day might have an oddly blaring siren before shadows creep up the walls and creepy monsters start walking out of the dark. Kimmie has already submitted White Walkers from Game of Thrones as an idea; if this is picked by RNG, we would go full blown the Long Night, winter is here and the undead are coming. I keep lamenting that we can't do a Sharknado: fish and water and also a tornado of literal actual sharks coursing through the city.

These are the kinds of submissions we're looking for! Anything specific to your world that could be broadly applied to the game. Ask if you aren't sure, or just submit something and we'll see what we can do with it. This will be decided by RNG and posted on June 15 so we can get some plotting in before the event starts on June 18. You are free to imagine small scale property damage for this event, such as a single room or something that can be fixed fairly easily, but please let us know if you want anything large scale like a car or a spaceship to crash into the city. We're totally down to make it happen, we'll just figure out where and how to deal with it and help you bump it to the rest of the playerbase if you want. If a city bus falls inside the library and no one is around to hear it, does Odin still lose his shit? The answer is yes. Let us know about your more destructive ideas for this event!

What exactly is happening and why remains to be seen. For now, the gods and natives of Asgard will be trying to do damage control to the best of their ability. There will be efforts to clean up the mess, whether it's repairing things broken by these sudden arrivals or simply clearing the streets of trash and any other danger. Offers of assistance will be greatly appreciated, especially to gather information and discuss possible safety measures. Otherwise, your character is free to do as they wish with this unexpected deluge of stuff! They can claim some of it for themselves, taunt another character with their belongings, or try to avoid it altogether.

Now onto our Schedule of Stuff:
day one - june 18: standard fare junk
example of generic stuff: paper/parchment and writing utensils; cookware, silverware, plates and bowls; fences and gates, attached to nothing or even extending from a wall aimlessly; clothes and shoes; things of this broad and general nature.

day two - june 19: modern junk
examples of generic modern stuff: cell phones, tablets, and random computer pieces; bottles of liquor or brand name drinks; non-perishable foods like instant ramen and canned vegetables; a bunch of nameless credit cards; things of this more modern amenity nature.

canons that responded to the world questionnaire as being "retro/modern" include (but are by no means limited to): the Magicians, Undertale, Hannibal, Marvel Cinematic, Stranger Things, Mrs. Pollifax, Devil May Cry, Homestuck, Once Upon a Time, Devil Summoner.

day three - june 20: fantasy junk
examples of generic fantasy stuff: functionless wands and staffs; swords, shields, arrows, and other weapons of a similar nature; chamberpots just everywhere; spellbooks with blank or indecipherable pages; things of this more vaguely fantasy nature.

canons that responded to the world questionnaire as being "fantasy" include (but are by no means limited to): Once Upon a Time, Game of Thrones, Kingdom Hearts, Castlevania, the Magicians, How to Train Your Dragon, Tolkien, MoDaoZuShi, Stand Still Stay Silent, Undertale, Star Wars, Granblue Fantasy, Devil Summoner.

day four - june 21: futuristic/science fiction junk
generic futuristic/sci-fi stuff: cybernetic body parts, like a robotic arm or a piece of a metal jaw; communication devices and holopads that serve as nice chunks of metal; things of this more distantly advanced nature.

canons that responded to the world questionnaire as being "futuristic/sci-fi" include (but are by no means limited to): Star Wars, Undertale, Borderlands, Guardian, Stranger Things, Marvel Cinematic, Stand Still Stay Silent, Kingdom Hearts, Homestuck, Devil May Cry.

day five - june 22: one world's total garbage
The Red Death from How to Train Your Dragon emerges in Asgard. It's time to run for your life or fight for it!


june events summary.
june 8/9: the wonder of the wanderers
  • All characters die upon entry into the game. The gods will not be advertising this fact, so they may not figure this fact out.
  • Characters may also feel vaguely ill in the days following their arrival in Asgard. For more details, see this post.
  • There will be a lantern festival on the castle ground at sundown. Anyone that wants one can find one in various shapes and even write on them before they automatically light themselves and rise into the air.
  • At midnight, the festival becomes a silent disco of sorts. Characters can control the volume of the music at will.

june 18-22: a dangerous deluge-ion
  • On the first day, standard generic items that might exist in any world start appearing at random.
  • On the second day, items from modern worlds start appearing; these can be canon specific.
  • On the third day, items from fantasy worlds start appearing; these can also be canon specific.
  • On the fourth day, items from futuristic/sci-fi worlds start appearing; you get the drill here.
  • On the last day, the Red Death from How to Train Your Dragon will appear. For details, go to the event page.
  • Two logs will be posted for this event: one on June 18th for general shenanigans and one on June 22 for the last day of the event.


Oof, this post is a doozy. Please let us know if we can improve event post formatting to be more digestible, and another apology for my endless rambling. But this is it for June! Let us know if you have any questions/comments/concerns/dirty jokes in the comments section below, and pop on over to the IC intro log when you get a chance. Thank you so much for being here with us, y'all. We eagerly look forward to what nonsensery happens next! ♥


navigation.
privatizes: (Default)

[personal profile] privatizes 2019-06-10 07:17 pm (UTC)(link)
omg how INFURIATING!!!!! challenge accepted, Asgard. >:(

Amazing, ty!