ᴀsɢᴀʀᴅ ɢᴇɴᴇsɪs ❧ mod account (
asgardmods) wrote in
asgardfinis2019-07-06 12:14 pm
MOD POST: JULY EVENT DESCRIPTIONS
![]() Howdy, everyone! Faith here with so many exciting things for July, starting with the results of our most recent player poll regarding event pacing for the game. Y'all gave me some really great feedback to work with! And the overwhelming consensus was that at least for the time being, it would be best to slow things down to one event per month and reassess where we are in the future. I am 100% on board for this and think this will be a good change of pace for all of us. Thank you, everyone! ♥ In the interest of this, July will largely be a play your way month! There will be a one day pop-up event to bring our new characters into the game, and there is currently a player plot running to explore the dragon hole left by the A Dangerous Deluge-ion event. These are both things that are entirely optional for your character to get involved with, but they will give you some good juicy fun things to do in July. Our main event for July otherwise will be the official opening of the network! The log side of this will remain relatively small so that you can go wild with the network function itself instead, but there will still be some Plot Reasons and other things to interact with as well. The idea for this month is that you'll have options, but they should hopefully range from super lowkey to a healthy dose of Trauma depending on what you want to get involved with! The player plot is in the works right now so if you're interested in that, please head on over to the plotting post. Participating in this plot does not have to be done in a group at the same time either; it can take place anywhere between June 23 and July 17. Other than that, let's move on to our July events! The intro log is already up here, the details are as follows. ❧ july 5/6: third time's a charm.July 6 is another sunny day, and the natives seem excitedly chattering amongst themselves as they walk towards the castle just before noon. If they can catch your attention, they'll let you know the gods have invited everyone for lunch on the castle grounds. A few new Wanderers have arrived in Asgard, and anyone that wants to come greet them is welcome. Free food and tea on a beautiful summer day. That's really all there is to it. Except for maybe a select few of you. content warning: gore, death Some of you may have had a slightly more colorful evening than this pleasant sunny day has to offer. You see, what happened to you when you arrived seems to have happened again, but where you all appeared scattered around Yggdrasil, these new Wanderers appeared here, in Asgard. Last night. In fact, some of you may have even been there to see it. This part of the plot is completely optional! Your character does not have to witness the following to be invited to the luncheon, and the gods will not be advertising what happens. As with the original metaplot, you have options for opting out of this plot. For anyone else that's into that weird stuff, here are your options (cw: gore, death):
There is no news or acknowledgement of anything that happened that night, and those of you that witnessed it may have some questions - but then everyone is invited for lunch the next day. It is overall rather peaceful; the gods make no special placement or overt proclamations of the new Wanderers' presence, leaving everyone to mingle amongst themselves freely, and some natives bustle around serving tea, sandwiches, and sweets as requested. The gods make themselves available as well, taking their respective places to sit and answer any, uh, questions or concerns some of you may have. They're not advertising what happened. No need to cause a panic. It's just a nice, pleasant lunch on a nice, normal day. Totally. This post can be used for plotting with our new characters, Tuuri and Number Five who will be dying in the stables and the library respectively, as well as with Noé, the lucky third that seems to have made it into Asgard more or less unscathed. The intro log is already up here to jump right into mingling! ❧ july 17: from the ground up.Long before the sun rises on July 17, if any of you are awake in those empty midnight hours, you may hear an odd, distant rumbling: a single, loud crunching of stone. Silence. And then another. Silence. And so on. Despite the strange weight of that sound, as though something is striking the earth itself - nothing around you shakes. No water ripples. There is nothing but that deep, thudding sound for what feels like minutes, but is really only just a few seconds. And then after one final crunch, silence falls for the evening. Nothing else happens until the morning. Wherever you are, whatever you may be doing, every single crystal of every Wanderer's bracelet lights up at once. It is one bright pulse of its ordinary color, not enough to hurt the eyes but sudden and in perfect unison. After that point, the network is considered active! To announce the fact, an NPC post will be the official opening of our network community; once you've seen that post go up, you are free to post to the network to your heart's content at any time. When the first post goes up on July 17 (which will be linked to on the mod plurk and the discord channel), all of your characters will receive the same broadcast. Again, in perfect unison, your crystals begin to glow as a strangely translucent rounded-rectangle is projected above the left bracelet. Some of our more technologically advanced Wanderers may recognize it as some kind of hologram, but anyone that reaches out to touch it will find that it is oddly solid despite projecting from light. The "screen" is approximately 8 in x 6 in, and you can freely rotate it as long as the center remains over the crystal. This is about all the fidgeting you might be able to accomplish before a video feed pops up, taking up the majority of the screen while leaving a small menu available along the the left column of the display. The bright smiling faces of Tyr and a surprise NPC guest will be broadcast to all Wanderers, explaining that they will now be able to communicate without even having to be next to each other anymore! At the advice of Finn and Peter Quill, and after being shown the basic concept of the communicators on the Benetar, the immortals have devised a way for you to contact each other directly based on what they were shown. This means you guys get a slightly more fancy futuristic network, courtesy of the Guardians of the Galaxy universe! The NPC post will explain the basic instructions of how to use this new feature of the bracelets:
For this event, there will be the NPC post to launch the network and a small log for optional interaction with our guest NPC, so you'll mostly be free to do whatever you want! Anyone still awake in the same after-midnight hours will hear the same loud crunching sound seemingly moving away from the city, and then there will be silence once again. One mysterious thing of note for anyone paying attention, however: after today, the dragon hole seems to have completely vanished. The underbrush in the area is still smoldering, and the jagged chunks of rock protruding from the earth are still there, but space where the hole was seems to have returned to smooth, undisturbed earth that the wildlife is already eagerly reclaiming. From this point onward, no one will be able to access the underground caverns. If you want to drop your character down into that nightmare, now is your chance. :) UPDATE: Because I forgot to add this at first: please set up an IC contact post in your character's journal as part of this event! It can be coded in any way you'd like, and comments on these posts are valid for AC. This is not an optional mechanic - all Wanderers' bracelets are automatically connected to the network, which includes a means for contacting individuals directly - but you don't have to actually use it if you don't want to. Let us know if you have any questions, suggestions for updates to the network, or anything else! ❧ july events summary.
And that's it for July! There are a few things to consider, but they're hopefully open enough that you can engage with them at your own leisure. We'll have one main event for August that will be tied in with our intro log, on the projected condition that we will be hosting applications. We'll make an official announcement once the mod team has come to a decision on what timeframe works for us. As a reminder, NPC applications are open, and we will be accepting applications until all three roles have been filled. If you have any questions about this, please feel free to contact me directly on discord at varooooom#4169! Let us know if you have any questions/comments/concerns/dirty jokes in the comments section below! Thanks, everyone! ![]() navigation. |



MOD QUESTIONS
MOD QUESTIONS: THIRD TIME'S A CHARM
MOD QUESTIONS: FROM THE GROUND UP
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I imagine this request is probably impossible because the thing is dead without electricity but...Assuming he talked to the gods, would there be any way for them to copy all the music files from Peter's Zune and add them to the bracelet/network?
He uses music as emotional crutch and it's kinda dying a little in the inside without it :(
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I'll hit the player plot thread once he ic-ly trust them a little more then, I feel bad for bothering you all so much. Thanks mods!
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I'll hit the player plot this week then, once RL stuff calms a little. Maybe that way Peter can talk to some of the gods during this next event or so, ask if it's possible to make the Zune work and once he learns it requires getting into his memories work from there.
Thank you again!
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It'll be hilariously awful.
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